Doc > Nodes > GL > Attribute
Allows to feed a vertex attribute into the shader
Description
no description
Parameters
Name | Type | Description |
---|---|---|
name | string | attribute name |
type | integer | attribute type (float, vec2, vec3, vec4) |
texportWhenConnected | boolean | allows to export the attribute to a material (when used inside a particles system) |
exportWhenConnected | boolean | allows to export the attribute to a material (when used inside a particles system) |