Doc > Nodes > GL > Noise

Doc > Nodes > GL > Noise

applies a noise


This node is very powerful and can be used to affect many parts of a shader, or even generate forces in a particle system. It can also create fbm effects, where several layers of noise are added to each other, giving a fractal effect.

Another very interesting use case is to use multiple noise nodes, where a first one is used to modify the input position of a second one. This is called domain warping and can help you create very complex effect quickly.


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