Doc > Nodes > OBJ > AudioListener

Doc > Nodes > OBJ > AudioListener

Creates an audio listener.


You typically want to parent this under the camera.


Name Type Description
soundOn boolean soundOn
masterVolume float volume
listenerTransformAutoUpdate boolean ensures the transform of the audio listener is updated on very frame
keepPosWhenParenting boolean toggle on to keep world position when adding a parent or removing from one
rotationOrder integer rotation order
t vector3 translate
r vector3 rotation
s vector3 scale
scale float scale
matrixAutoUpdate boolean set for the matrix to be updated every frame