Doc > Nodes > OBJ > ContactShadow
Creates smooth shadows
Description
no description
Parameters
Name | Type | Description |
---|---|---|
dist | float | distance from the ground up to which shadows are visible |
planeSize | vector2 | size of the plane on which shadows are rendered |
shadowRes | vector2 | shadow resolution |
blur | float | blur amount |
tblur2 | boolean | toggle on to add a secondary blur, which may be useful to get rid of artefacts |
blur2 | float | secondary blur amount |
darkness | float | shadow darkness |
opacity | float | shadow opacity |
showHelper | boolean | show helper |
updateMode | integer | set update mode, which can be to update on every frame, or manually only |
update | button | click to update shadow, when mode is manual |
keepPosWhenParenting | boolean | toggle on to keep world position when adding a parent or removing from one |
rotationOrder | integer | rotation order |
t | vector3 | translate |
r | vector3 | rotation |
s | vector3 | scale |
scale | float | scale |
matrixAutoUpdate | boolean | set for the matrix to be updated every frame |