Doc > Nodes > OBJ > Geo
Parent for SOP nodes
Description
This node also has its own transforms. And if it is set as input of other nodes, their objects will be added as children to the object of this node.
Parameters
Name | Type | Description |
---|---|---|
display | boolean | toggle off to hide |
renderOrder | integer | set render order |
keepPosWhenParenting | boolean | toggle on to keep world position when adding a parent or removing from one |
rotationOrder | integer | rotation order |
t | vector3 | translate |
r | vector3 | rotation |
s | vector3 | scale |
scale | float | scale |
matrixAutoUpdate | boolean | set for the matrix to be updated every frame |