Doc > Nodes > OBJ > Null

Doc > Nodes > OBJ > Null

Creates an empty group.


This node also has its own transforms. And if it is set as input of other nodes, their objects will be added as children to the object of this node.


Name Type Description
keepPosWhenParenting boolean toggle on to keep world position when adding a parent or removing from one
rotationOrder integer rotation order
t vector3 translate
r vector3 rotation
s vector3 scale
scale float scale
matrixAutoUpdate boolean set for the matrix to be updated every frame