Doc > Nodes > OBJ > PositionalAudio
Creates an audio source.
Description
This node also has its own transforms. And if it is set as input of other nodes, their objects will be added as children to the object of this node.
Parameters
Name | Type | Description |
---|---|---|
audioNode | node_path | audio node |
refDistance | float | refDistance. See https://developer.mozilla.org/en-US/docs/Web/API/PannerNode/refDistance |
rolloffFactor | float | rolloffFactor. See https://developer.mozilla.org/en-US/docs/Web/API/PannerNode/rolloffFactor |
maxDistance | float | maxDistance. See https://developer.mozilla.org/en-US/docs/Web/API/PannerNode/maxDistance |
distanceModel | integer | distanceModel. See https://developer.mozilla.org/en-US/docs/Web/API/PannerNode/distanceModel |
coneInnerAngle | float | coneInnerAngle. See https://developer.mozilla.org/en-US/docs/Web/API/PannerNode |
coneOuterAngle | float | coneOuterAngle. See https://developer.mozilla.org/en-US/docs/Web/API/PannerNode |
coneOuterGain | float | coneOuterGain. See https://developer.mozilla.org/en-US/docs/Web/API/PannerNode |
listenerTransformAutoUpdate | boolean | ensures the transform of the audio listener is updated on very frame |
showHelper | boolean | show helper |
helperSize | float | helper size |
keepPosWhenParenting | boolean | toggle on to keep world position when adding a parent or removing from one |
rotationOrder | integer | rotation order |
t | vector3 | translate |
r | vector3 | rotation |
s | vector3 | scale |
scale | float | scale |
matrixAutoUpdate | boolean | set for the matrix to be updated every frame |