Doc > Nodes > SOP > Blend

Doc > Nodes > SOP > Blend

blends 2 geometries together.


Note that both geometries must have the same number of points for predictable results


Name Type Description
attribName string name of the attribute to blend
blend float blend value. 0 means the result will equal the left input, 1 will equal the right input, and 0.5 will be an average of both.
updateNormals boolean update normals


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