Doc > Nodes > SOP > Boolean

Doc > Nodes > SOP > Boolean

boolean operation


no description


Name Type Description
operation integer url to load the geometry from
keepVertexColor boolean preserves the color attribute of both input
additionalAttributes string add any additional attribute to be preserved
keepMaterials boolean defines if only the material from the first input is used, or if the ones from both inputs should be used
useInputGroups boolean if one of the input has multiple material for a single object, and you'd like to preserve those, toggle this on
Is this doc helpful/not helpful? Is there any information you would like that is not available? Don't hesitate to get in touch with any question or feedback, either by email, on Discord or the forum.