Creates a box.
Description
If the node has no input, you can control the radius and center of the box. If the node has an input, it will create a box that encompasses the input geometry.
Parameters
Name |
Type |
Description |
size |
float |
size of the box |
sizes |
vector3 |
sizes on each axis |
divisions |
integer |
number of segments on each axis |
center |
vector3 |
center of the geometry |
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// create a scene
const scene = new PolyScene();
const root = scene.root();
// create a box
const geo = root.createNode('geo');
const box = geo.createNode('box');
// add a light
root.createNode('hemisphereLight');
// create a camera
const perspectiveCamera1 = root.createNode('perspectiveCamera');
perspectiveCamera1.p.t.set([5, 5, 5]);
// add orbitControls
const events1 = perspectiveCamera1.createNode('eventsNetwork');
const orbitsControls = events1.createNode('cameraOrbitControls');
perspectiveCamera1.p.controls.setNode(orbitsControls);
// mount the viewer
const element = document.getElementById('app');
perspectiveCamera1.createViewer({element});