Doc > Nodes > SOP > Delete
Delete parts of the input geometry
Description
This can be used in many ways to delete points or objects from the input.
Parameters
Name | Type | Description |
---|---|---|
class | integer | defines the class that should be deleted (objects or vertices) |
invert | boolean | invert the selection created in the parameters below |
byObjectType | boolean | deletes objects by object type |
objectType | integer | sets which object types should be deleted |
byExpression | boolean | deletes objects by an expression |
expression | boolean | sets the expression to select what should be deleted |
byAttrib | boolean | deletes objects by an attribute |
attribType | integer | sets the type of the attribute for which items should be deleted |
attribName | string | name of the attribute used |
attribSize | integer | size of the attribute used |
attribComparisonOperator | integer | comparison operator |
attribValue1 | float | value of the attribute to compare with (when using float attribute) |
attribValue2 | vector2 | value of the attribute to compare with (when using vector2 attribute) |
attribValue3 | vector3 | value of the attribute to compare with (when using vector3 attribute) |
attribValue4 | vector4 | value of the attribute to compare with (when using vector4 attribute) |
attribString | string | value of the attribute to compare with (when using string attribute) |
byBbox | boolean | deletes objects that are inside a bounding box |
bboxSize | vector3 | the bounding box size |
bboxCenter | vector3 | the bounding box center |
byBoundingObject | boolean | deletes objects that are inside an object. This uses the object from the 2nd input |
keepPoints | boolean | keeps points |