Doc > Nodes > SOP > MaterialProperties

Doc > Nodes > SOP > MaterialProperties

Allows to edit properties of materials.

Description

Note that if the input node use a material created via a MAT node, and not when loading the geometry via a File SOP, it's important to keep in mind that materials are shared. Therefore any other object also using those material will be affected.

Parameters

Name Type Description
applyToChildren boolean sets if this node should search through the materials inside the whole hierarchy
tside boolean toggle on to allow updating the side properties of the materials
doubleSided boolean defines if the material is double sided or not
front boolean if the material is not double sided, it can be front sided, or back sided
overrideShadowSide boolean override the default shadowSide behavior
shadowDoubleSided boolean defines which side(s) are used when rendering shadows
shadowFront boolean if the material is not double sided, it can be front sided, or back sided, when computing shadows