Here is a series of 10 short videos that will show you how to create a WebGL configurator using Polygonjs.
You can also run or clone the project from the github repository.
Part 1: Introduction
Learn how to create a simple WebGL Configurator
Part 2: Basic Setup
This part describes how to create a basic scene in Polygonjs, and how to create HTML form inputs that can modify it.
Part 3: Add CSS
Add some basic CSS to make the page look decent.
Part 4: Light & Shadows
Setup the lighting.
Part 5: Switch Materials
Learn how to assign different materials and how to switch between them.
Part 6: Add a Progress Bar
Learn how to listen to events from the Polygonjs scene, which we'll use to add a loading progress bar.
Part 7: Limit Camera Movements
Learn how to define how the camera can move around the 3Dscene.
Part 8: Improve the HTML form
Learn how we can listen to more events from the scene depending on how the user updates it.
Part 9: Polishing
Let's add some finishing touches to the scene.
Part 10: Conclusion