Polygonjs 2.0.64
Voronoi cells, print orientation, Claude Code
·built with Jai 0.2.029
-
Breaking
geo/VoxelCreatenow turns its input objects into voxels, like the othergeo/*Createnodes. A scene that used it to make a voxel box or sphere usesgeo/VoxelBoxorgeo/VoxelSphereinstead. -
Breaking
The
geo/PrinterPreparenode is renamedgeo/PrintPrepare. A scene that used it createsgeo/PrintPreparein its place. ItssceneUnitnow defaults to centimetres, so a model one unit wide exports as 10 mm; set it toMILLIMETERfor the old result. -
Breaking
geo/GenerativeModelreplaces itsmodemenu with auseImagescheckbox. A scene that generated from images turnsuseImageson. -
New
geo/VoronoiCellsandgeo/VoronoiFieldbreak a mesh into Voronoi cells. -
New
geo/PrintOrientturns a model the way it prints best.geo/PrintDownDirectionallows selecting the possible directions it can turn. -
New
geo/PrintOverhangMeasureshows which faces of a model would print over thin air, and how much overhang area there is.geo/PrintPropertiessets the print settings a slicer should use for each object. -
New
SDF fractals:
geo/SDFMenger,geo/SDFMandelbulb,geo/SDFQuaternionJulia,geo/SDFKaleidoscopicIFS, and the 2Dgeo/SDFMandelbrot2Dandgeo/SDFJulia2D. -
New
geo/SDFClip,geo/SDFClip2Dandgeo/M2DClipcut SDF objects and 2D manifolds with a plane or a line, and keep one side or both. -
New
geo/PointRelaxspreads points evenly over a surface or through a volume. -
New
geo/QRCodeandtex/QRCodecreate a QR code, as a flat shape or as a texture. -
New
geo/M3DComposejoins several solids into one solid made of several pieces.geo/M3DHullgainedcombineObjects, to wrap one hull around every solid at once. -
New
The expressions
entitiesCount(), which counts the points, primitives or objects of a geometry, andsanitizeFileName(), which makes text safe as a file name. -
Improved
geo/GenerativeModelasks for your provider API key once and remembers it. In the desktop app, it can take its photos from a control panel. -
Improved
geo/SDFCreateandgeo/VolumeCreategainedregion: work on just what is inside a box, to allow fine-tuning the resolution faster. -
Improved
geo/OrbitControlscan turn orbit, pan, zoom and move on or off one by one. -
Improved
geo/Extrudeandgeo/AttributeCreategainedgroup. -
Improved
geo/SDFBox2Dcan round or chamfer its corners, one size per corner if needed.geo/SDFElongategainedcenter. -
Improved
geo/Measurecomputes curvature more accurately. - Improved The 3MF exporter handles colors better.
- Improved The help panel lists nodes in a flat list, and the network panel shows a polynode’s own type.
-
Fixed
geo/Extrudeno longer fuses the points of two extruded primitives that share a point. -
Fixed
geo/GroupCreateby normal works on quads. -
Fixed
geo/LineExpandcomputes its offsets correctly. -
Fixed
geo/Instanceandgeo/AttributePromotecopy an attribute that already exists on the target. - Fixed The editor no longer crashes when a node is deleted while it is selected or an action on it is waiting.