← Changelog

Polygonjs 2.0.65

Texture filters & solvers

·built with Jai 0.2.029

  • Breaking Params that name an attribute lose their suffix. geo/AttributeCopy and geo/AttributeId use id, geo/Blend and geo/Measure use attribute, geo/Decimate uses importance, geo/Scatter uses weight and densityAttribute, geo/PointRelax uses volume, and geo/AttributeRename and geo/VolumeGradient use source and destination. A saved scene sets these again under the new names.
  • Breaking code/SDFInput is renamed code/SDFSample. A scene that used it creates code/SDFSample in its place.
  • Breaking geo/VoronoiCells.roundness and geo/VoronoiField.smoothness are both renamed roundingRadius, and the CELLS mode of geo/VoronoiField is now PIECES. geo/VoronoiField also starts with thicker walls and struts: set wallThickness and strutRadius to 0.05 for the old look.
  • New tex/Blur
  • New tex/Brightness
  • New tex/ColorCorrect
  • New tex/ToneMap
  • New tex/ChannelShuffle
  • New tex/Crop
  • New tex/Resize
  • New tex/Transform
  • New tex/Layer
  • New tex/Ramp
  • New tex/Shape
  • New tex/Text
  • New tex/ImageExporter
  • New tex/Subnet
  • New tex/Solver, which is the base for effects like reaction-diffusion.
  • New tex/GenerativeImage
  • New geo/Solver
  • New geo/SDFTPMS
  • New geo/TextureTrace
  • New geo/VolumeFromTexture
  • New geo/SplitByAttribute
  • New geo/VoronoiNeighbours
  • New mat/VolumeSurface
  • New code/SDFTPMS
  • New code/Subnet
  • New code/ReactionDiffusion
  • New code/Zebra
  • New code/TextureLaplacian
  • New code/VolumeSample
  • New code/VolumeVoxel
  • New code/TextureInput
  • New code/TextureTexel
  • New geo/SDFBuilder, geo/PointBuilder, geo/VolumeBuilder and tex/Builder take several inputs.
  • New A texture panel shows the textures of a TEX network, and can sit next to the viewer.
  • Improved mat/Volume can read a 3D texture.
  • Improved geo/VoronoiField gained an SDF output.
  • Improved geo/GroupCreate and geo/Delete can select what is above or below a plane.
  • Improved geo/SDFOnion can grow its wall outside, inside or on both sides.
  • Improved geo/Text and tex/Text gained letterSpacing.
  • Improved geo/PrintProperties can set the filament index, which the 3MF exporter writes.
  • Improved Hovering a row of the geometry spreadsheet highlights that point or primitive in the viewer.
  • Improved The attribute name menus have a fuzzy search.
  • Improved A viewport handle is greyed out when its param holds an expression.
  • Fixed geo/FileOBJ no longer crashes on a large file.
  • Texture filters:
  • Other TEX nodes to create images: