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Contact

Hello, my name is Guillaume Fradin (you can call me Gui, it's easier).

After years working in film, where I had the change to lead teams of artists on Avatar, Gravity and The Martian, I decided to apply my experience to the world of realtime WebGL. But to my surprise, there was no artist friendly tool like Houdini or Maya to could create WebGL. Polygonjs is my answer to that.

You can get in touch with me at .

You can also learn more about the projects we've completed using Polygonjs on our consulting website: https://polygon-lab.com

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Use Cases

  • Landing Pages
  • Art Galleries
  • Visualisation
  • Interactive Artworks
  • Virtual Experiences
  • Audio Visualisers

Social

  • Github
  • Discord
  • Forum
  • Youtube
  • Twitter
  • About
  • Contact

Learn

  • Documentation
  • Tutorials
  • Examples
  • Actor Nodes
  • Audio Nodes
  • Texture Nodes
  • Event Nodes
  • GLSL Nodes
  • Material Nodes
  • Obj Nodes
  • Geometry Nodes

Plugins

  • Mapbox
  • Google Mediapipe
  • Occlusion
  • Physics

Integrations

Front End Libraries
  • ✅ Vue
  • ✅ React
  • ✅ React Three Fiber
  • ✅ Threejs
  • Aframe
Site Builders
  • Bubble
  • Carrd
  • Framer
  • Ghost
  • Digitalocean
  • Github Pages
  • Heroku
  • ✅ Jsfiddle
  • Netlify
  • Ruby On Rails
  • Shopify
  • Squarespace
  • ✅ Webflow
  • Wordpress
  • Vercel
3D Apps
  • Houdini
  • Blender
  • Maya
  • Mixamo
  • Sketchfab
Design Tools
  • Figma
Websites
  • Fxhash
  • Artblock

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