Documentation / Node reference / tex nodes
tex/Subnet
Groups a chain of texture nodes into one node.
Network
Holds texture nodes as its children and shows the image that reaches the tex/Output inside. A tex/SubnetInput inside stands for each image wired into the subnet, so a chain of filters can be packed away and fed from outside, and a material can point at the subnet instead of at a node buried inside it. Bypassing the subnet shows the image on its first input instead.
See also
- tex/SubnetInput
- tex/Output
- geo/Subnet
This page is generated from the engine, so it describes the release you can download. The same text is in the editor's Help panel next to the node itself.