Documentation / Node reference
tex nodes
Generate and process textures.
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Blurs the image on its input, in all of it or where a mask says.
Color
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Makes the image on its input brighter or darker, in all of it or where a mask says.
Color
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Makes a picture, or a 3D texture, from code nodes run once for every pixel.
Builder
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Builds each channel of the image from any channel of it, from a channel of a second image, or from 0 or 1.
Color
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Fills a texture with a single flat color.
Color
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Adjusts the brightness, contrast, colour balance, saturation and hue of the image on its input.
Color
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Keeps a rectangle of the image on its input and drops the rest.
Transform
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A texture whose image is given by the app's code.
Files
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Loads an OpenEXR image as a high dynamic range texture.
Files
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Loads a Radiance .hdr image as a high dynamic range texture.
Files
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Makes a picture from a text prompt, or edits images as a prompt says, through a hosted image API.
Files
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Image
Files · not documented yet
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Saves the image on its input as a .png or .jpg file.
Files
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ImageFromNode
Files · not documented yet
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Lays one image over another: side by side with a soft seam, a picture inside a shape, a logo in a corner.
Color
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Marks which image a texture subnet shows, or which images the texture panel shows.
Flow
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Generates a color palette and bakes it into a 1D texture.
Color
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PolyNode
Network · not documented yet
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Creates a QR code as a black and white texture.
Primitives
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Fills a texture with a gradient from one colour to another: along a line, out from a point, or around a point.
Primitives
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Renders the world scene from a camera, or the depth from a light, into a texture.
Render
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Makes the image on its input bigger or smaller.
Transform
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Draws one filled shape on a transparent texture: a rectangle, an ellipse, a polygon or a star.
Primitives
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Repeats a chain of texture nodes on its own result: a simulation that runs frame after frame, or a filter applied several times.
Network
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Groups a chain of texture nodes into one node.
Network
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Brings one of the enclosing texture subnet's inputs inside it.
Network
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Renders text into a texture, with any font.
Primitives
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Brings an image that is brighter than white back into the range a screen can show, keeping the detail in its highlights.
Color
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Moves, scales and turns the image on its input inside its own frame, and can tile it.
Transform
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Video
Files · not documented yet
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Volume
Volume · not documented yet
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Webcam
Files · not documented yet