Saves the image on its input as a .png or .jpg file.
Press download to write the image that reaches this node to a file. Any tex node can feed it: a photo, a flat color, a filter, a texture built on the GPU, or a render of the scene from a camera. Pictures made on the GPU take a moment to come back from it, so their file appears a frame or two after the press. The image passes through unchanged, so you can place this node anywhere in a chain and keep working downstream. PNG keeps every pixel exactly and keeps transparency. JPG makes much smaller files of photos and renders, loses a little detail, and has no transparency, so transparent areas are filled with the background color you choose. Images with detail beyond white, such as the result of brightening, are clipped to white in the file.
Scenes you can open in the editor that teach this node.
This page is generated from the engine, so it describes the release you can download. The same text
is in the editor's Help panel next to the node itself.