tex/Layer tex/Ramp tex/Text tex/Brightness tex/ImageExporter
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tex/ImageExporter
Saves the image on its input as a .png or .jpg file.
Files
Press download to write the image that reaches this node to a file. Any tex node can feed it: a photo, a flat color, a filter, a texture built on the GPU, or a render of the scene from a camera. Pictures made on the GPU take a moment to come back from it, so their file appears a frame or two after the press. The image passes through unchanged, so you can place this node anywhere in a chain and keep working downstream. PNG keeps every pixel exactly and keeps transparency. JPG makes much smaller files of photos and renders, loses a little detail, and has no transparency, so transparent areas are filled with the background color you choose. Images with detail beyond white, such as the result of brightening, are clipped to white in the file.
Parameters
| Name | Type | What it does |
|---|---|---|
| format | UInt8 PNG · JPG | The kind of file. PNG keeps every pixel exactly and keeps transparency. JPG makes smaller files, loses a little detail, and has no transparency. |
| quality | SInt32 | How much detail a JPG keeps, from 1 to 100. Higher gives a sharper picture and a bigger file. 90 is hard to tell from the original. |
| bitDepth | UInt8 _8 · _16 | How finely a PNG stores each color. 8 is what every program shows and is enough for a picture to look at. 16 keeps the smooth gradients of an image made in floating point, for further editing, at twice the file size. |
| alphaBackground | Color | The color transparent areas are filled with in a JPG, which cannot store transparency. A half transparent pixel ends up halfway between its own color and this one. |
| fileNameMode | UInt8 NODE_NAME · NODE_PATH · CUSTOM_NAME | How the file is named: after this node, after the node's full path in the scene (still unique when exporters in different subnets share a name), or after the name param typed below. |
| name | String | File name to write, without the .png or .jpg extension. |
| download | Button | Writes the image to the file. |
Examples
Scenes you can open in the editor that teach this node.
See also
- tex/Render
- tex/Image
- geo/OBJExporter
This page is generated from the engine, so it describes the release you can download. The same text is in the editor's Help panel next to the node itself.