Documentation / Node reference / geo nodes

geo/AreaLight

A rectangular panel light, like a softbox or a lit window.

Lights

A physically based rectangular emitter (linearly transformed cosines). The panel lies in the node's local plane and shines along its forward axis; width and height set its world size. A larger panel gives broader, softer highlights and gentler falloff. Area lights do not cast shadows yet.

Parameters

Name Type What it does
color Color Light color.
intensity Float Light brightness. Scales the color's contribution.
width Float Panel width, in world units. A larger panel lights more broadly and softly.
height Float Panel height, in world units. A larger panel lights more broadly and softly.
displayHelper UInt8 ONLY_IN_EDITOR · ALWAYS · NEVER When to draw the light's viewport helper.
helperSize Float Scale of the viewport helper. Display only.

See also

This page is generated from the engine, so it describes the release you can download. The same text is in the editor's Help panel next to the node itself.