Documentation / Node reference / geo nodes

geo/PointLight

A light radiating in every direction from a point, like a bare bulb.

Lights

Position it with an upstream transform; its rotation does not matter. Intensity falls off with distance following decay and reaches zero at distance. Point lights do not cast shadows yet.

Parameters

Name Type What it does
color Color Light color.
intensity Float Light brightness. Scales the color's contribution.
decay Float How fast the intensity falls with distance. 2 is the physically correct inverse-square falloff. 0 keeps the intensity constant.
distance Float Reach of the light, in world units. The contribution fades to zero at this distance. 0 means unlimited.
displayHelper UInt8 ONLY_IN_EDITOR · ALWAYS · NEVER When to draw the light's viewport helper.
helperSize Float Scale of the viewport helper. Display only.

See also

This page is generated from the engine, so it describes the release you can download. The same text is in the editor's Help panel next to the node itself.