Documentation / Node reference / geo nodes
geo/FileOBJ
Imports the geometry of a Wavefront .obj file.
Files
Reads the positions, texture coordinates and normals of a .obj and produces one object per `o` record the file declares. Faces with more than 3 corners are triangulated as a fan, and corners are welded by their vertex/uv/normal triple, so a file this node's exporter wrote comes back with the point count it left with. Normals are computed from the faces when the file carries none. Geometry only: materials (.mtl, `usemtl`), vertex colors, and the line and point records are not imported. A `g` starts a new object rather than a group inside one, so groups within an object are not represented.
Parameters
| Name | Type | What it does |
|---|---|---|
| path | AssetPath | Path or URL of the .obj file to read. |
| reload | Button | Re-reads the file from disk, to pick up an edit made outside Polygon. |
| setNameFromPath | Bool | Name every imported object after the file instead of after the `o` record it came from. |
See also
- geo/OBJExporter
- geo/FileGLTF
- geo/FileSTL
This page is generated from the engine, so it describes the release you can download. The same text is in the editor's Help panel next to the node itself.