Documentation / Node reference / geo nodes

geo/PrintProperties

Sets the print settings a slicer should use for each object, such as its layer height or its filament.

Attributes

Some parts print better with thinner layers than the rest of the plate: a detailed figure next to a plain bracket. This node writes the layer height you want on each object, and geo/ThreeMFExporter passes it to the slicer as that object's own setting. Bambu Studio, OrcaSlicer and PrusaSlicer all read it.

Set group to change only some objects. Turn tlayerHeight off to leave a layer height set upstream as it is.

It is a request, not a promise: the slicer can still change it, and your printer profile decides what heights it allows. The first layer height is not written, because a slicer only reads it as a setting for the whole print, which would replace your printer profile. Check the heights in the slicer before you print.

Turn tfilament on to print an object with one filament slot of a multi-colour printer. Parent the objects of one model with geo/Parent and each becomes a part of it, printed in its own filament all the way through. Colour on the faces does not do that: a slicer reads it as paint and pushes a painted top face down through several layers below it.

Nothing changes shape. The values are the object attributes LAYER_HEIGHT, in millimetres, and FILAMENT, from 1.

Parameters

Name Type What it does
group String The object group to change. Empty changes every object.
tlayerHeight Bool Set the layer height. Off, a layer height set upstream is left as it is.
layerHeight Float The height of each printed layer, in millimetres. Thinner layers show less of the steps on curved and sloped faces, but take longer to print.
tfilament Bool Set the filament slot. Off, a slot set upstream is left as it is.
filament UInt32 The filament slot to print with, counted from 1 as the slicer shows them.

Examples

Scenes you can open in the editor that teach this node.

See also

This page is generated from the engine, so it describes the release you can download. The same text is in the editor's Help panel next to the node itself.