Documentation / Node reference / geo nodes
geo/M2DPlane
Creates a 2D manifold rectangle in the XY plane.
Manifold Primitives
Creates a rectangle as a Manifold 2D cross-section, the input shape for geo/M2DBoolean, geo/M2DOffset and geo/M2DExtrude. It lives in the XY plane, the same plane the SVG, flat text and 2D SDF nodes use. The rectangle is always built about its own middle; move it with center.
Parameters
| Name | Type | What it does |
|---|---|---|
| size | Vector2 | Rectangle extents along the two in-plane axes. |
| direction | Vector3 | Normal the plane faces along. +Z, the default, is the XY plane every other 2D node works in. |
| twist | Float | Roll about the normal, in degrees. |
| center | Vector2 | In-plane offset, x along world X and y along world Y. |
See also
This page is generated from the engine, so it describes the release you can download. The same text is in the editor's Help panel next to the node itself.