Documentation / Node reference / geo nodes
geo/M3DBox
Creates a manifold box, or a bounding box around an input.
Manifold Primitives
Creates a watertight box as a Manifold solid, ready for the boolean and offset nodes. If a geometry is connected to the input, it instead fits a bounding box around that input: axis-aligned, or aligned to the input's principal axes when oriented is on.
Parameters
| Name | Type | What it does |
|---|---|---|
| size | Vector3 | Box dimensions along X, Y and Z (before scale). |
| scale | Float | Uniform multiplier applied to size. |
| direction | Vector3 | Axis the box's local +Y is aimed along. |
| twist | Float | Roll about that axis, in degrees. |
| oriented | Bool | With an input connected, fit an oriented (rotated) bounding box instead of an axis-aligned one. |
| center | Vector3 | Offset the box from the origin. |
See also
This page is generated from the engine, so it describes the release you can download. The same text is in the editor's Help panel next to the node itself.