Documentation / Node reference / geo nodes

geo/Ring

Creates a flat ring (annulus), or a bounding ring around an input.

Primitives

Creates a disc with a hole in it: a flat band between the inner and the outer radius, cut into segments. Use direction and twist to aim its plane, and center to move it.

If a geometry is connected to the input, the Ring instead fits a bounding annulus around that input, in the plane the data spreads out the most.

Parameters

Name Type What it does
outerRadius Float Radius of the outer edge.
innerRadius Float Radius of the hole. Set it to 0 for a full disc.
segments UInt32 Number of segments around the ring. Raise it for a smoother outline.
direction Vector3 Normal the ring plane faces along.
twist Float Roll about the normal, in degrees.
oriented Bool With an input connected, take the plane from the input itself (its principal axes) instead of from direction.
center Vector3 Offset the ring from the origin.
transformMode UInt8 OBJECT · GEOMETRY Whether the placement is baked into the points (GEOMETRY) or applied as the object transform (OBJECT).

See also

This page is generated from the engine, so it describes the release you can download. The same text is in the editor's Help panel next to the node itself.