Documentation / Node reference / geo nodes

geo/SDFCircle

Creates a 2D SDF circle in the XY plane.

Sdf Primitives

Creates a circle as a 2D SDF field in the XY plane, the same plane the M2D nodes, SVG and flat text use. It displays as a distance-field visualization on its bounds: warm outside, cool inside, distance bands, and a white isoline on the shape itself. Compose it with other 2D SDF objects through geo/SDFBoolean and geo/SDFRepeat, then turn it into a 3D field with geo/SDFExtrude or geo/SDFRevolve, or into real geometry with geo/SDFTriangulate, which gives a 2D field its outline as segments or as a 2D manifold. 2D and 3D SDF objects cannot combine directly. The `t` param is in plane coordinates: x is world X, y is world Y.

Parameters

Name Type What it does
t Vector2 Circle center, in plane coordinates (x is world X, y is world Y).
r Float Circle radius.

See also

This page is generated from the engine, so it describes the release you can download. The same text is in the editor's Help panel next to the node itself.