Documentation / Node reference / geo nodes
geo/SDFCircle
Creates a 2D SDF circle in the XY plane.
Sdf Primitives
Creates a circle as a 2D SDF field in the XY plane, the same plane the M2D nodes, SVG and flat text use. It displays as a distance-field visualization on its bounds: warm outside, cool inside, distance bands, and a white isoline on the shape itself. Compose it with other 2D SDF objects through geo/SDFBoolean and geo/SDFRepeat, then turn it into a 3D field with geo/SDFExtrude or geo/SDFRevolve, or into real geometry with geo/SDFTriangulate, which gives a 2D field its outline as segments or as a 2D manifold. 2D and 3D SDF objects cannot combine directly. The `t` param is in plane coordinates: x is world X, y is world Y.
Parameters
| Name | Type | What it does |
|---|---|---|
| t | Vector2 | Circle center, in plane coordinates (x is world X, y is world Y). |
| r | Float | Circle radius. |
See also
This page is generated from the engine, so it describes the release you can download. The same text is in the editor's Help panel next to the node itself.