Documentation / Node reference / geo nodes
geo/SDFPlane
Creates an SDF half-space under a plane.
Sdf Primitives
Creates the solid half-space on the back side of a plane, as SDF geometry. It is most useful as the second input of a geo/SDFBoolean set to subtraction or intersection, which is how a shape gets sliced flat. The field is infinite, so the bounds params declare where it is displayed and marched: keep them as tight as the effect needs.
Parameters
| Name | Type | What it does |
|---|---|---|
| n | Vector3 | Plane normal: the solid is on the side it points away from. Normalized on cook. |
| h | Float | Offset of the plane along its normal. |
| boundsSize | Vector3 | Size of the displayed region (the field itself is infinite). |
| boundsCenter | Vector3 | Center of the displayed region. |
See also
This page is generated from the engine, so it describes the release you can download. The same text is in the editor's Help panel next to the node itself.